Build games with player economies that actually last.
Studios lose up to 30% to app stores and ~3% to cards on every transaction. Our stablecoin SDK for gaming commerce gives players real, USDC-settled economies — sound money, true ownership, low-fee onchain commerce. You own the game and the players; we power the money — in a few lines of code.
Your revenue today
$500K/moEvery game economy has the same flaw: the money isn't real.
Traditional in-game currencies are Monopoly money. The developer controls the printer — so the moment a game succeeds, the economy works against it.
Players pay locally.
Studios settle in USDC in <1-second.
A specialized rail a generalist can't match: every payment clears on Base's public ledger, worldwide, in real time. Watch it move.
Stablecoin payments today.
The economic layer for game worlds tomorrow.
The same non-custodial USDC rail evolves from checkout into programmable money — and a player graph no card processor can see. Four operator consoles, one rail.
Stablecoin checkout
Sub-1% USDC payments & payouts. Players never see a wallet.
Programmable money
Prize pools, rewards, yield, in-game economies.
In-game economies
Players, NPCs & agents hold wallets and trade — player↔player, player↔NPC, NPC↔NPC. Playmos settles & supervises it.
Funder-wallet value
Surface whales your CRM grades as minnows.
Tournament tiers
Re-tier on true bankroll; spot poaching.
Verified attention
Fraud-proof, cookieless attribution.
Central-bank view
Money supply, faucets/sinks, NPC solvency.
Stablecoins are the rail — never the experience.
Non-custodial
You never custody funds; reserves sit with Bridge (a Stripe company) — no MTL of your own.
On-chain & auditable
Every settlement is a public, verifiable receipt — provable, not claimed.
In 8 weeks. In 5 lines to your first settled payment.
Drop-in SDKs for the engines you use — so your games discover and pay through Playmos natively. Sandbox keys, no sales call.
// Charge a player $0.50 in USDC. Settles on Base in <1s.import { Playmos } from '@playmos/sdk'; const playmos = new Playmos({ apiKey: process.env.PLAYMOS_KEY,}); const payment = await playmos.payments.create({ amount: '0.50', currency: 'USDC', player: player.id, game: 'stake-surfer',}); // → payment.status === 'settled'Get in touch.
Tell us about your game or platform. We'll reach out within one business day to walk through SDK integration, pricing, and pilot terms.
See what your studio would keep.
Book 30 minutes — we'll model your exact economics and show you the player graph live.
Book a 30-min call